

Pokémon
Join Ash accompanied by his partner Pikachu, as he travels through many regions, meets new friends and faces new challenges on his quest to become a Pokémon Master.
Season 3
1. Don't Touch That 'dile
23mAsh begins his journey in Johto, a largely unexplored region said to be thickly populated with Pokémon entirely new to him and his friends.
2. The Double Trouble Header
23mIn a Pokémon battle, Ash soundly defeats an ambitious young Trainer, who runs away dejectedly.
3. A Sappy Ending
23mAsh and friends discover a forest where invading Pinsir are causing heavy deforestation.
4. Roll On, Pokémon!
23mAsh and friends stumble into a small valley where Donphan are used to harvest precious stones.
5. Illusion Confusion!
23mWho would be foolish enough to brave a thick forest in the dead of night without a Hoothoot guide? Certainly not Ash Ketchum...
6. Flower Power
23mOur heroes must help prepare an insecure Bellossom dance troupe for their upcoming exhibition.
7. Spinarak Attack
23mAsh and friends reach a new town and hear of three mysterious robbers apparently mimicking the crimes of a legendary master thief.
8. Snubbull Snobbery
23mWith pet food prepared by a French chef, rooms of WalkMaster exercise equipment and closets stocked with the latest in Pokémon fashion, life couldn't be much better for a Palm Hills Snubbull.
9. The Little Big Horn
23mBrock saves a lost and frightened Stantler fawn and carefully nurses it back to health before releasing it.
10. The Chikorita Rescue
23mAsh encounters a wild Chikorita and engages it in battle, thinking to add it to his team.
11. Once in a Blue Moon
23mProfessor Oak's errand—to deliver the mysterious GS Ball to a Poké Ball expert—is interrupted when a Quagsire with a penchant for spherical objects steals the GS ball for use in a nocturnal ritual.
12. The Whistle Stop
23mWhen Team Rocket attacks Ash and his friends, a brave young Trainer and her flock of Ledyba come to the rescue.
13. Ignorance Is Blissey
23mTeam Rocket can't believe their luck when the Blissey employed in a Pokémon Center willingly gives them the cente's entire food supply.
15. Fighting Flyer With Fire
23mWith Pikachu's help, Ash is confident that winning the Zephyr badge will be a breeze.
16. For Crying Out Loud
23mCute and cuddly is one thing, but a bawling Marill is too much even for Misty.
17. Tanks a Lot!
23mTeam Rocket's most recent super vehicle, the Arbotank, is their ticket to world domination.
18. Charizard's Burning Ambitions
23mWhen Ash hears of the nearby Charicific Valley, he is sure a quick trip would be just the thing to reignite his Charizard's flagging spirits.
19. Grin to Win!
23mThe annual Sunflora contest is only a day away and yet our hero's new friend and Sunflora Trainer is unable to convince her star Pokémon to compete.
20. Chikorita's Big Upset
23mA severe case of rivalry between Pikachu and Chikorita calls for therapy sessions with Nurse Joy.
21. Foul Weather Friends
23mOur heroes chance upon a Hoppip—the fluffy "Cottonweed" Pokémon that is able to drift for miles on a passing wind.
22. The Superhero Secret
23mWhen Ash and friends wander into town, they bring with them a challenge that threatens to be Gligarman's last—Team Rocket.
23. Mild 'n Wooly
23mTeam Rocket comes in sheep's clothing to relieve a kind Poké-shepherd of her Mareep flock.
24. Wired for Battle!
23mWhen the most promising trainee at a Pokémon dojo abandons battle altogether, it's up to Ash and friends to convince him that battling is more than just a matter of probability.
25. Good 'Quil Hunting
23mWith Charizard gone and no fire Pokémon to call his own, Ash is overjoyed to come across a Cyndaquil in the wild.
26. A Shadow of a Drought
23mAsh carelessly makes enemies of the Slowpoke-worshipping residents of a town.
27. Going Apricorn!
23mAsh delivers the mysterious GS Ball to a renowned Pokémon expert, but Team Rocket wreaks trouble when they attempt to harvest the Apricorns essential to local Poké Ball production.
28. Gettin' the Bugs Out
23mWhen Ash reaches the Hive Gym, he has just the Pokémon to challenge the Gym Leader's Bug Pokémon.
30. Tricks of the Trade
23mAt the Pokémon Swap Meet, our heroes befriend a young Pokémon trainer who's having difficulties finding a trading partner willing to accept his Wobbuffet. When Jessie inadvertently deposits her Poké Ball across from his in the exchanger, this young trainer gets more than he had bargained for.
31. The Fire-ing Squad!
23mRocket attempts to steal all the water Pokémon from the annual Fire and Rescue Grand Prix.
32. No Big Woop!
23mAsh and friends enthusiastically volunteer to watch over a troubled trainer's school of Wooper.
33. Tunnel Vision
23mWhile Ash and friends deliberate on how to pass through a tunnel replete with Onix, two wandering Pokémon arrive on the scene together.
34. Hour of the Houndour
23mInvestigating a string of mysterious thefts, our heroes discover a pack of Houndour, struggling to survive in the wild.
35. The Totodile Duel
23mAsh and Misty's friendly rivalry is tested when they both try to capture a Totodile at the same time. Unable to determine whose Poké Ball had captured the wild Pokémon, the two must battle it out to determine the Totodile's new master.
36. Hot Matches!
23mWhen Ash and friends hear of a virtually undefeatable trainer operating nearby, they seek her out.
37. Love, Totodile Style
23mAsh's Totodile falls head over tail for a passing Azumarill, but is still unsuccessful in having its feelings requited when Team Rocket kidnap the Pokémon before Totodile's eyes.
39. Forest Grumps
23mWhen an Ursaring attack leaves Team Rocket and our heroes in compromising positions, compromise they do, members of each team being paired with members of the other.
40. The Psychic Sidekicks!
23mOur heroes come to a town whose residents all raise Psychic Pokémon to repel the Ghost Pokémon that lurk nearby








































